Even more stuff happened last month


It was a long month, a lot of polish was applied to the game.

I also am starting working on some promo material.
It won't be much for now (there's nothing to promote yet, let me be honest),
but I want to have something that just looks generally nice.

Some assets were added, some were replaced.

New secret enemy to slay, new map to conquer, new bugs to suffer from.

And also some re-balancing. So the game is harder than it was recently,
but still much easier than it was during this summer.

Oh, and more physics: explosive enemies now can explode other stuff than you. Explosion radius isn't too ridiculous, so it shouldn't make the game much easier nor harder. Just a nice touch to have a bit more fun.

Files

preview latest 3 GB
Version 35 Nov 06, 2021
preview latest 3 GB
Version 10 Nov 06, 2021

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