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Epic Mega Adventure
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First level recreated in the Godot version
April 24, 2026
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My games are fun and not buggy
Seems to be working just fine. Godot sure does lack some features and isn't as optimized as UE, but it can render a decent picture without TAA and it can GI without nanites...
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Fuck Tim, sincerely
April 23, 2026
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My games are fun and not buggy
After all evil Tim done recently, I've decided to try migrating this one to Godot. It will probably take some very long time, but I'll eventually do it. For you, it's good news. Godot 4.6, despite to...
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You thought this one is abandoned?
December 04, 2021
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My games are fun and not buggy
Me too =) But nope. It's not abandoned. There was a technical issue with the new engine version, but I've solved it and now we are back in walking simulator business! Oh, also OpenGL is not supported...
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Level 2 is here
December 25, 2020
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My games are fun and not buggy
It's here, finally! Also made the first level yet another bit easier. It was ridiculously easy already in my opinion, but some people seems had problems with jumping precision still. So stuff is adjus...
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Actually an update
December 25, 2020
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My games are fun and not buggy
Besides lots of small fixes (like settings menu and what else) and quicksave and profile functionality being disabled (it was never working properly either way, I'll do something about it later), ther...
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Update out of nowhere
December 24, 2020
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My games are fun and not buggy
#update
So it was a long time since 0011 update. Unlike others, I won't blame it on COVID-19. If anything, I have more time for this project now than I had before this pandemic. Long story short, I have other...
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